This is what’s called an underlay, it's where the concept artist will take a picture of someone in a specific pose and draw over them with their own design. Then add in a real picture of a background to make the piece stand out and ultimately makes it easier to get a better idea of the design.
This would be done on on a computer using a software like Photoshop or illustrator. The way this sort of concept art is done makes it look like a real person and so you can really get a feel for what the concept artist is trying to create because of the amount of detail in. The colour palette is also quite realistic because it is from a picture and probably edited with a few effects. There is also a subtle tint of green in the background which adds a misty feel to the picture.
This is an example of a photorealistic design and you can see why because of the textures used and effect of hair on the chest and arms. Plus, there is also a shine to the character to suggest real life elements and it has a light effect coming from the left to highlight the texture of his skin and the hair on his arm, it is also to show tone and shading.
The colour pallet is very realistic in terms of skin colour and tone but also very dark and gritty by using reds and black. This piece of concept art is very good but I wouldn’t want to receive it as a reference to model because it isn’t the full picture of the character so it’s missing key modelling references. However, the design of the character is very detailed and you can really get a sense of what this character is like and what he has been through. For example; his broken horns and scares suggest that he’s not a nice person and has been in some fights. The artist has also paid a great amount of attention to the muscle on this character, especially round his neck and arms, you can see that the character is really tense and looks angry.
The colour pallet is very realistic in terms of skin colour and tone but also very dark and gritty by using reds and black. This piece of concept art is very good but I wouldn’t want to receive it as a reference to model because it isn’t the full picture of the character so it’s missing key modelling references. However, the design of the character is very detailed and you can really get a sense of what this character is like and what he has been through. For example; his broken horns and scares suggest that he’s not a nice person and has been in some fights. The artist has also paid a great amount of attention to the muscle on this character, especially round his neck and arms, you can see that the character is really tense and looks angry.
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