Monday, 24 September 2012

Colour Theory

The basics of colour:

  • Red, blue and yellow are the the three primary colours.
  • The three secondary colours are orange, green and purple that come from mixing the three primary colours.
  • The opposites in a colour wheel are known as complimentary colours and the tend to be more vibrant and stand out more.
  • Analogue colours are colours that are next to each other in the wheel for example; blue, blue-green, green.
  • Red, yellow and orange are examples of warm colours.
  • Blue, green, and purple are examples of cold colours.
  • Red and green can be both warm and cold colours.
  • Hue is another word for colour.
  • Saturation is how intense the colour is.
  • Value is how light or dark the colour is.
  • Monochromatic is the same as hue but uses tints and shades to get different colours.
  • Equilateral triangle, yellow, blue and red are triads of colour.
  • Isosceles triangle is for split compliments.
  • Square is for complimentary colours combined with tertiary colours.







Colour palet for a game:



Monday, 17 September 2012

Visual Library

Visual Library

Visual Library is a mind tool that all artists and designers use in there work. It is essentially everything you have ever experienced and seen in your life that you can refer to when you are designing something. A visual library is very important for an artist because it allows them to create designs completely from there mind and through visual references, an artist with a good visual library will always be better than one who hasn't got a good visual library because they will be able to create more interesting and varied designs.
The best things to improve your visual library is, reading books, travelling, going to museums and observing nature. Reading is a very good way to build up your visual library because you are forced to imagine whats going on in the book and it sends you on a visual adventure. Travelling is also a good source of visual reference because you gain new incites to different cultures and learn about how other country's work, this is very useful if you are designing a village or a foreign character.
There are also things that can be bad for you visual library. Playing video games can be bad because its leaving nothing to your imagination so your not forced imagine. Fan art is also a bad source of visual reference because its not original and has been copied.


My summer project for improving my visuel library:



 -This is my first page of research for my design. I looked at alot of run down houses and japnese themes house and chose thes three to represent what i wanted.

-I also looked at a few cliffs and found this one that was exactly the type of cliff i was going for.








 -On this page i looked at more japonese themed enviroments, so i looked at some traditional trees and also some balconys because i wanted to add in more interesting things to the building.















-On the 3rd page of my research i started drawing ideas for what oarts of the house might look like. I started by drawing a thatched roof then drew some ideas for a window and the balcony for the front of the house. In the corner is the bonsai tree i put in in the final design.